🎵 Disk Track Team 219 ~ IMPACT 🎵
Featuring: DJ ROOMBA
Track 1: Design
8 falcon swerve SDS L2 16.5 FPS
Average speed of 16.5 ft/sec, very fast and nimble, making us hard to play defense against, Driver is excellent at pathfinding through field congestion & obstacles to harvest notes
Low profile, allows us to slip under stage for multiple routing options
Front facing “full width” note harvester allows us to quickly retrieve notes
Harvester system is linked directly to shooter system, minimizing the time required from harvest to shot
“Clamshell” style shooter requires minimum rev up time
Track 2: Gameplay and Strategy
4 note autonomous with collection of a 5th note
10+ notes cycles unassisted on average in teleop
More if note shuttling strategy is in play
Multiple shot locations with Image Processed Assistance for fast & consistent shooting from distance and on the move
Can shoot speaker shots from wings of the Subwoofer, does not require facing position during Tele-op
Able to capitalize on an Amped Speaker with a stockpile of notes for maximum points
Option to shuttle notes from the source to center stage and shoot into the area between the amp and speaker
Track 3: Endgame
Prioritize note count ranking bonus if threshold is still possible with remaining time, then park at minimum
If stage ranking point is possible with team composition, complete cycles early and climb chain
Can climb on the side of the chain to allow for harmony points
Finale: Team
Our Scouting Team has a Unique Scouting Program to collect data averages and breakpoints, as well as a unique program to track individual robot autonomous modes and synchronize their paths with other robots!
Our Driver is really strong at stealing notes from the opponents source if unguarded, without getting penalties!
Our Driver and Coach have an in-depth understanding of the game and consistently demonstrate their ability to adapt to the flow of the game, ensuring we can always make an IMPACT on the match.